Chess Video Library

60 videos — browse by creator, opening, tactic, endgame, and more.

Give Me 13 Minutes and I'll Make You Dangerously Good at Chess
Featured

Give Me 13 Minutes and I'll Make You Dangerously Good at Chess

Blunder Panda

Thirteen minutes of concentrated improvement: the habits, checks, and mindset shifts that separate improving players from stuck ones.

Beginner0–1400Rating Climb
How to Think Like a Chess Master in 20 Minutes

How to Think Like a Chess Master in 20 Minutes

Blunder Panda

The thinking process itself: what to look at, in what order, and how masters decide - taught step by step.

Intermediate600–1600Calculation
Crush Everyone With The Most Aggressive Chess Opening

Crush Everyone With The Most Aggressive Chess Opening

Blunder Panda

Blunder Panda's aggressive weapon of choice, taught through real games - setup, plans, and the punishes.

Intermediate400–1600Attacking Chess
I Played 100+ Openings - These Are The Only 2 You Need

I Played 100+ Openings - These Are The Only 2 You Need

Blunder Panda

After testing 100+ openings, the two-opening repertoire that covers everything - and why less is more.

Beginner400–1400Training Plans
Chess Is Hard Until You Think Like This

Chess Is Hard Until You Think Like This

Blunder Panda

A full games-based walkthrough of the mental model that makes chess feel simple instead of overwhelming.

Intermediate600–1600Middlegame Strategy
Copy This Opening Strategy, It'll Blow Up Your Chess
Featured

Copy This Opening Strategy, It'll Blow Up Your Chess

Blunder Panda

His most-watched lesson: a practical opening strategy you can copy tonight - no memorization required.

Beginner400–1400Openings
The EASY METHOD To Reach 1800 Chess Elo

The EASY METHOD To Reach 1800 Chess Elo

Blunder Panda

A concrete roadmap to 1800: what to study, what to skip, and the games that show the method working.

Intermediate1000–1800Rating Climb
Learn 97% of Chess in Under 16 Minutes

Learn 97% of Chess in Under 16 Minutes

Blunder Panda

The whole game compressed: what actually matters in the opening, middlegame, and endgame - and what you can safely ignore.

Beginner0–1200Beginner Roadmap
If You Feel Stuck in Chess, Watch This
Featured

If You Feel Stuck in Chess, Watch This

Blunder Panda

The plateau-breaker: why ratings get stuck and the specific, unglamorous fixes that actually move the needle.

Intermediate600–1800Rating Climb
The 10 Best Chess Plans For The Middlegame

The 10 Best Chess Plans For The Middlegame

Chess Vibes

You developed your pieces... now what? Ten concrete middlegame plans you can reuse in every game.

Intermediate600–1600Middlegame Strategy
Every Move is a TRAP in this Opening Against 1.e4 - Stafford

Every Move is a TRAP in this Opening Against 1.e4 - Stafford

ChesswithAkeem

Akeem's Stafford Gambit masterclass - every trap, every punish, taught through live games.

Intermediate400–1600Opening Traps
How I Mastered the KING'S GAMBIT To Reach 2000

How I Mastered the KING'S GAMBIT To Reach 2000

ChesswithAkeem

Two hours of real King's Gambit mastery - how Akeem used the romantic classic to climb to 2000, with every key line explained.

Intermediate600–1800Openings
Rook Endgames Crash Course

Rook Endgames Crash Course

Chess Vibes

Rook endings are the most common endgame in chess - this crash course covers the Lucena, Philidor, and every fundamental you need.

Intermediate800–1800Endgame Ideas
King and Pawn Endgames Crash Course

King and Pawn Endgames Crash Course

Chess Vibes

Opposition, key squares, the square rule - the foundation every other endgame is built on.

Beginner0–1400Endgame Ideas
Top 18 Attacking Principles In Chess

Top 18 Attacking Principles In Chess

Chess Vibes

How to attack CORRECTLY: when to sacrifice, how to open files against the king, and the principles behind every great attack.

Intermediate800–1800Attacking Chess
Crush Everyone with the Most Aggressive Opening for White
Featured

Crush Everyone with the Most Aggressive Opening for White

ChesswithAkeem

Akeem's signature deep-dive: a full aggressive White repertoire taught through real games, traps and all.

Intermediate600–1800Attacking Chess
Top 25 Chess Endgame Principles

Top 25 Chess Endgame Principles

Chess Vibes

The 25 endgame rules that actually decide games: king activity, pawn majorities, opposition, and when to trade.

Beginner0–1600Endgame Ideas
The Top 23 Checkmate Patterns
Featured

The Top 23 Checkmate Patterns

Chess Vibes

Every named mating pattern that decides real games - back rank, smothered, Anastasia, Boden, and 19 more, each with clear examples.

Beginner0–1600Attacking Chess
35 Vital Chess Principles
Featured

35 Vital Chess Principles

Chess Vibes

Chess Vibes' most-watched video ever: 35 principles covering opening, middlegame, and endgame - a complete chess education in 19 minutes.

Beginner0–1600Rating Climb
21 Positional Chess Concepts

21 Positional Chess Concepts

Chess Vibes

Weak squares, outposts, good vs bad bishops, pawn levers - 21 positional ideas explained simply with examples.

Intermediate800–1800Middlegame Strategy
How To Checkmate With Two Bishops

How To Checkmate With Two Bishops

Chess Vibes

The essential technique mate: drive the king to the corner with just two bishops. Step-by-step until it's automatic.

Beginner0–1200Endgame Ideas
How I Went From 500 to 2000 with the HALLOWEEN GAMBIT

How I Went From 500 to 2000 with the HALLOWEEN GAMBIT

ChesswithAkeem

The knight sac on move 4 that carried Akeem up 1500 rating points - the full Halloween Gambit system, game after game.

Intermediate400–1600Rating Climb
Hikaru's Climbing the Rating Ladder

Hikaru's Climbing the Rating Ladder

Hikaru Nakamura

Hikaru climbs through every rating band, showing exactly what wins at each level and which habits to drop as you rise.

Advanced1400–2400Rating Climb
MASTER SLOWKARU Educational Speedrun — He Teaches You More Chess

MASTER SLOWKARU Educational Speedrun — He Teaches You More Chess

Hikaru Nakamura

The Slowkaru speedrun at master level: Hikaru dismantles strong players and explains the ideas most coaches can't even see.

Advanced1600–2400Rating Climb
Give Me 10 Minutes and I'll Teach You How to Think Like a Grandmaster

Give Me 10 Minutes and I'll Teach You How to Think Like a Grandmaster

Igor Smirnov

GM Smirnov compresses grandmaster decision-making into ten minutes: what to calculate, what to ignore, and how to find plans instantly.

Advanced1400–2400Calculation
How to MASSIVELY Improve Your Chess in 30 Days

How to MASSIVELY Improve Your Chess in 30 Days

Journey to Grandmaster

A concrete 30-day training plan: what to study daily, how to split time between tactics, games, and review — no fluff.

Intermediate600–1600Training Plans
SLOWKARU Steps Up to Intermediate Principles | Educational Speedrun

SLOWKARU Steps Up to Intermediate Principles | Educational Speedrun

Hikaru Nakamura

Hikaru plays intermediate-rated opponents and narrates every decision — the principles that separate 1200 from 1600, live.

Intermediate1000–1600Rating Climb
Hikaru's Step By Step Guide To Chess

Hikaru's Step By Step Guide To Chess

Hikaru Nakamura

Professor Hikaru slows all the way down and teaches chess from scratch — how a world #2 thinks about every move, explained for beginners.

Beginner0–800Beginner Roadmap
I Played Witty Alien!

I Played Witty Alien!

ChesswithAkeem
Intermediate600–1800Openings
I Unknowingly Faced the ALIEN GAMBIT

I Unknowingly Faced the ALIEN GAMBIT

Eric Rosen
Intermediate600–1800Opening Traps
Chess Openings: Benko Gambit

Chess Openings: Benko Gambit

thechesswebsite
Intermediate600–1800Opening Traps